
Courtroom: The Noir Trilogy

Game Design: Robin Hegedűs & Tünde Máté
Illustrations & Graphic Design: Villő Farkas
Character art: Barbara Bernát

Fullfilling in October 2026



Every case has two sides. But only one verdict.
Courtroom is a competitive, team-based game of investigation, evidence, and testimony, featuring three standalone cases to explore.
€ 30,00 Original price was: € 35,00.


Free exclusive promo game for Mindclash Play Newsletter subscribers!
Step into the world of Courtroom with The Postcard Mystery, a standalone cooperative mini-game. Work together to follow the clues, unravel the mystery, and reconstruct the events through a series of beautifully illustrated postcards by Villő Farkas.




The Story
It is 1936. Behind the polished doors of the courtroom, every witness has something to hide and every piece of evidence can tell more than one story.
One team takes the role of the Prosecution, determined to prove the defendant guilty. The other becomes the Defense, fighting to establish reasonable doubt.
There is no predetermined solution. The outcome depends on the evidence you uncover, the case you build, and the details you spot.

What’s In The Box
The Courtroom box includes three unique, standalone cases, each designed as a one-time mystery experience for your group - with no components altered or destroyed.
Death in the Suburbs
A man was found dead in his garage in a quiet suburb of Albany, New York. Was it an accident or foul play?
A Fallen Western Star
A young actress vanished from the streets of Hollywood. Who hired the man that kidnapped her?
Sheridan Grand Hotel
A Belgian diplomat was found dead in his hotel room. What was the motive, and who had the opportunity to get into his room?

Gameplay
In each case, three distinct phases unfold: Discovery, Testimonies, and the presentation of the Closing Argument, which ultimately determines the verdict.
Discovery Phase
Study the evidence and decide where to begin your investigation. Search documents, photographs, crime scenes, and other leads to piece together your theory of the case.
Most discoveries will eventually become public knowledge, but a handful of crucial clues can be kept hidden from the opposing team.
Testimony Phase
Call witnesses to the stand and confront them with the evidence you've uncovered. Their testimony may strengthen your case, expose weaknesses in your theory, or reveal entirely new leads.
Use Objections to disrupt the opposing team's questioning, or apply Pressure to push witnesses for additional information.
Closing Arguments
Now everything comes together. Review the evidence and organize your strongest arguments into a compelling Closing Argument.
The Prosecution must prove guilt, while the Defense must establish reasonable doubt and present a credible alternative. Your opponents will score your argument based on the key concepts and crucial details you present, so every point matters.

Production is complete, and freight shipments are currently arriving at fulfillment centers in the US, Europe, United Kingdom and Australia. All pre-orders will be shipped in October.

Essen Pickup
Select Essen Pickup during checkout and collect your order at booth 3G115 during SPIEL Essen.


Courtroom is available in English, German and French in this pre-order. The Polish, Hungarian, Korean, Chinese, and Russian versions will be available from our partners in 2027; further languages are under negotiation.












